experiencepapier

mémoire - Expérience Papier
01.2023
research & editorial

Research on the relationship between the graphic designer and paper material, establishing a study of the main interactive properties of the material to renew the sensations generated by the creation, use, and reception of printed objects, through a return to artisanal production and printing practices.

mise en page expérience papier

Expérience papier, layout
01.2023
editorial

Overview of the layout of my research. I have endeavored to highlight the paper material through various graphic, typographic, and editorial choices, with the concept of usage and manipulation of the object at the core of my reflection.

experience poche

Expérience Poche vol.01 - Le Horla
06.2023
research, print & editorial

How to harness the potential of the printed book to offer a renewed and interactive reading experience? 'Expérience Poche' seeks to provide a response to this question through a research endeavor focusing on various approaches to the utilization of paper material within renowned literary works.

passages

Passages
06.2022
film photography & editorial

Photographic fanzine 'Passages' created in collaboration with Sarah Garraud. This photographic work captures the daily journey and the pathways taken during post-work evening escapades.

kit

Kit
04.2021
Game design & visual Identity

Improvisation game among friends in which multiple teams compete and let their imagination run wild to create a coherent and entertaining story in one minute based on a given situation, constraint, and assigned words.

partition

Audio partition
12.2022
Game design & visual Identity

We had to create an interactive graphical layout in the form of a normograph chart by assembling a series of visuals to be inserted into it. The overall shape and operation of the normograph are open-ended.

processing

Au Fil de l'Ouïe
01.2022
Creative coding

The idea that guided our creation with Sarah Garraud was to materialize a sound through a visual stream in order to create signage for the permanent exhibition at the Pavilion de l'Eau in Paris.

pcb type machine

PCB Type Machine
02.2022
Typography

I decided to create a normograph inspired by the traces found on printed circuits to produce modular typography across four different styles and three different sizes for each style. The user manual is also inspired by technical industrial manuals.

I am Antoine Liberman, a master's student in Graphic Design with a focus on Editorial Design currently at ESADHaR (Ecole Supérieure d'Art et Design du Havre - Rouen). Great enthusiasm combining usability, functionality, and aesthetics to craft smart and impactful experiences.

I conducted research in 2022 during my DNMADe AGD (Augmented Graphic Design) on the relationship between the graphic designer and paper material, focusing on the ethical aspect of a return to craftsmanship. This entails moving away from industrialization and automation while embracing the values of craftsmanship and eco-responsibility. I attempted to find approaches that address the materiality of paper while offering new perspectives for graphic designers to create interactive experiences.

CV (2023)

This site was entirely designed and created by Antoine Liberman using HTML, CSS and JS. Carbon assessment in progress.

Paris - Le Havre
liberman.antoine[at]gmail.com
+33782596989
instagram.com/antoineliberman